CKDS on Xbox Live.
Look for Shaun Forsythe on Xbox live Racing in the Virtual CKDS Hummer. Shaun took it upon himself to build a CKDS race vehicle on Midnight Club 3 Dub Edition on Xbox live and to be honest we were impressed with the results. So look out for him online give him a race and let us know how you got on.
Shauns game tag is: shaun666
Midnight Club 3: DUB Edition is the recently announced third entry in Rockstar Games' street racing franchise, which originally debuted on the PlayStation 2 in 2000 as part of the first wave of PS2 games. At the time, street racing hadn't quite made the splash like it has in the racing genre lately, so the game was viewed as a stylish and unique arcade racer that served as a fine showcase for the newly minted PlayStation 2's power. The second entry in the series expanded to the Xbox and PC as well as the PS2, and it stayed true to the original game's formula of open-street racing. The addition of online play to the mix helped keep the franchise evolving as well.
This latest entry in the series, once again developed by Rockstar San Diego,
builds on the previous entries in the series with the same refined graphics and
gameplay. However, in addition to those expected sequel elements, Rockstar is
tossing in a healthy dose of style thanks to its partnership with
We were able to see the PlayStation 2 version of the game. An Xbox version is also in development, though there are no plans for a PC version at this time. We saw the game's slick-looking menu system followed by some racing through the late-night streets of Detroit. Here we got to see a good amount of pedestrian traffic and some extremely fast racing action as the game's refurbished graphics engine strutted its stuff. Truthfully, we didn't get to see more than a few minutes' worth of racing, but we did get to see actual gameplay. We didn't see more than a few different vehicles, and the damage modeling wasn't implemented in this build, either. Now let's talk about what we found out.
Midnight Club 3: DUB Edition will make use of the same basic framework as the previous entry in the series, in that it will feature arcade, career, a race editor, and online modes to explore. There will also be a garage in which to fully customize one's collection of vehicles. This time out, the game will place a much heavier emphasis on customization thanks to its incorporation of over 50 licensed real-world cars and tons of different authentic aftermarket parts, which is a departure from the made-up vehicles seen in previous Midnight Club games. Rockstar's partnership with DUB Magazine will give you the opportunity to fully customize your in-game wheels, which will come courtesy of well-known manufacturers such as Cadillac, Mercedes-Benz, Mitsubishi, and Ducati, to name just a few. The game's emphasis will be squarely on high-end, high-performance luxury vehicles, including sports cars, sedans, SUVs, and motorcycles.
The gameplay will supposedly throw some new twists at you in order to keep the experience fresh while retaining the open-ended nature of the series that it is known for. Once again, players will have the freedom to navigate from checkpoint to checkpoint at their discretion, and they will have to outmaneuver aggressive computer-controlled vehicles (or human players, in the online mode) to get to the finish line first. One subtle change this time around is that the game seems to move even faster than its predecessor--but the streets have also been lengthened, resulting in what seems like insanely fast (but not unmanageably fast) inner-city racing.